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	<title>Vintage Game Club</title>
	<link>http://www.websitetoolbox.com/mb/brainygamer</link>
	<description>Vintage Game Club</description>
	<ttl>60</ttl>
	<pubDate>Fri, 05 Dec 2008 04:22:55 GMT</pubDate>
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		<title>Holiday Break</title>
		<link>http://www.websitetoolbox.com/tool/post/brainygamer/vpost?id=3146426</link>
		<description>With the holidays approaching we've decided to take a short break from vintage gaming to let everyone catch up on the current crop of games, play more old games, or maybe even take a breather from games altogether (perish the thought!).&lt;br&gt;&lt;br&gt;We'll resume VGC activity on January 6, 2009. At that time we'll officially begin the process of selecting our next game to play together.  In the meantime, feel free to continue discussions on the forums as you wish.&lt;br&gt;&lt;br&gt;On behalf of my fellow moderators Evan, Dan, and David, I wish you Happy Holidays and a Happy New Year! &lt;p&gt;Forum: &lt;a href=&quot;http://www.websitetoolbox.com/mb/brainygamer?forum=131515&quot;&gt;Holiday Break&lt;/a&gt;
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		<pubDate>Thur, 04 Dec 2008 04:49:42 GMT</pubDate>
		<author>brainygamer</author>
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		<title>The Shadow of Yserbius</title>
		<link>http://www.websitetoolbox.com/tool/post/brainygamer/vpost?id=3144512</link>
		<description>I don't know if any of you guys have heard of or played it but Shadows of Yserbius can now be played online once again&amp;nbsp;thanks to Innrevival ImagiNation Project. &lt;BR&gt;&lt;BR&gt;Here is an excerpt from Wiki -&lt;BR&gt;&lt;BR&gt;&lt;B&gt;The Shadow of Yserbius'&lt;/B&gt;, originally published by &lt;A class=mw-redirect title=&quot;Sierra On-Line&quot; href=&quot;http://en.wikipedia.org/wiki/Sierra_On-Line&quot; target=_blank target=_blank&gt;&lt;FONT color=#002bb8&gt;Sierra On-Line&lt;/FONT&gt;&lt;/A&gt;, was the first of three graphical &lt;A title=MUD href=&quot;http://en.wikipedia.org/wiki/MUD&quot; target=_blank target=_blank&gt;&lt;FONT color=#002bb8&gt;MUDs&lt;/FONT&gt;&lt;/A&gt; for the online community. Opening to rave reviews, The Shadow of Yserbius, according to industry critics, set the standard by which all future MUDS would be judged. The game was followed by two sequels entitled &lt;A class=new title=&quot;The Fates of Twinion (page does not exist)&quot; href=&quot;http://en.wikipedia.org/w/index.php?title=The_Fates_of_Twinion&amp;amp;action=edit&amp;amp;redlink=1&quot; target=_blank target=_blank&gt;&lt;FONT color=#ba0000&gt;The Fates of Twinion&lt;/FONT&gt;&lt;/A&gt; (1993) and &lt;A title=&quot;The Ruins of Cawdor&quot; href=&quot;http://en.wikipedia.org/wiki/The_Ruins_of_Cawdor&quot; target=_blank target=_blank&gt;&lt;FONT color=#002bb8&gt;The Ruins of Cawdor&lt;/FONT&gt;&lt;/A&gt; (1995). Until recently, only &lt;B&gt;The Shadow of Yserbius&lt;/B&gt; and &lt;B&gt;Fates of Twinion&lt;/B&gt; were playable in offline mode.&lt;B&gt;The Shadow of Yserbius'&lt;/B&gt;, originally published by &lt;A class=mw-redirect title=&quot;Sierra On-Line&quot; href=&quot;http://en.wikipedia.org/wiki/Sierra_On-Line&quot; target=_blank target=_blank&gt;&lt;FONT color=#002bb8&gt;Sierra On-Line&lt;/FONT&gt;&lt;/A&gt;, was the first of three graphical &lt;A title=MUD href=&quot;http://en.wikipedia.org/wiki/MUD&quot; target=_blank target=_blank&gt;&lt;FONT color=#002bb8&gt;MUDs&lt;/FONT&gt;&lt;/A&gt; for the online community. Opening to rave reviews, The Shadow of Yserbius, according to industry critics, set the standard by which all future MUDS would be judged. The game was followed by two sequels entitled &lt;A class=new title=&quot;The Fates of Twinion (page does not exist)&quot; href=&quot;http://en.wikipedia.org/w/index.php?title=The_Fates_of_Twinion&amp;amp;action=edit&amp;amp;redlink=1&quot; target=_blank target=_blank&gt;&lt;FONT color=#ba0000&gt;The Fates of Twinion&lt;/FONT&gt;&lt;/A&gt; (1993) and &lt;A title=&quot;The Ruins of Cawdor&quot; href=&quot;http://en.wikipedia.org/wiki/The_Ruins_of_Cawdor&quot; target=_blank target=_blank&gt;&lt;FONT color=#002bb8&gt;The Ruins of Cawdor&lt;/FONT&gt;&lt;/A&gt; (1995). Until recently, only &lt;B&gt;The Shadow of Yserbius&lt;/B&gt; and &lt;B&gt;Fates of Twinion&lt;/B&gt; were playable in offline mode.&lt;BR&gt;&lt;BR&gt;&lt;BR&gt;If anyone has played in the past and wants to get togeather on let me know. Here is the link to Innrevival &lt;A href=&quot;http://innrevival.googlepages.com/home&quot; target=_blank target=_blank&gt;http://innrevival.googlepages.com/home&lt;/A&gt;&amp;nbsp;. &lt;BR&gt;If you Download it Shadow of Yserbius and Fates of Twinion come with it, so you don't need to find the games to play them.&lt;BR&gt; &lt;p&gt;Forum: &lt;a href=&quot;http://www.websitetoolbox.com/mb/brainygamer?forum=124701&quot;&gt;Off-topic conversation&lt;/a&gt;
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		<pubDate>Wed, 03 Dec 2008 12:56:17 GMT</pubDate>
		<author>Pots_Talos</author>
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		<title>Donate to Child's Play!</title>
		<link>http://www.websitetoolbox.com/tool/post/brainygamer/vpost?id=3137690</link>
		<description>We thought that it would be fun to organize a donation drive for  Child's Play , the charity created by the Penny Arcade folks that donates games, toys, books, etc. to children's hospitals.  I checked with the Child's Play organizers, and the easiest way to bundle contributions like that is with a service called ChipIn, so I've set up a page with them at  http://vgc.chipin.com/childs-play .  (Hopefully we'll get their widget added here.)  They don't collect any fees, all funds raised will go straight to Child's Play.&lt;br&gt;&lt;br&gt;Please donate away! &lt;p&gt;Forum: &lt;a href=&quot;http://www.websitetoolbox.com/mb/brainygamer?forum=124701&quot;&gt;Off-topic conversation&lt;/a&gt;
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		<pubDate>Sun, 30 Nov 2008 00:12:11 GMT</pubDate>
		<author>davidcarlton</author>
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		<title>Game 4?</title>
		<link>http://www.websitetoolbox.com/tool/post/brainygamer/vpost?id=3133576</link>
		<description>We're almost done with  Abe's ; any thoughts about Game 4?  Actually, I have two questions in that area: aside from the obvious one of what game we should play, I was wondering how people's vacation plans might affect our choice.&lt;br&gt;&lt;br&gt;I'll be off of work and at home with my consoles for a week and a half after Christmas, so I was thinking I'd be up for something reasonably substantial.  But then I realized that some of y'all might be visiting relatives for some of that period, and not have so much time to play.&lt;br&gt;&lt;br&gt;Thoughts?&lt;br&gt; &lt;p&gt;Forum: &lt;a href=&quot;http://www.websitetoolbox.com/mb/brainygamer?forum=123567&quot;&gt;What game next?&lt;/a&gt;
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		<pubDate>Thur, 27 Nov 2008 04:10:01 GMT</pubDate>
		<author>davidcarlton</author>
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		<title>Thoughts after finishing the game</title>
		<link>http://www.websitetoolbox.com/tool/post/brainygamer/vpost?id=3125857</link>
		<description>If you have thoughts about the game as a whole after finishing it, please post them here. &lt;p&gt;Forum: &lt;a href=&quot;http://www.websitetoolbox.com/mb/brainygamer?forum=128522&quot;&gt;Oddworld: Abe's Oddysee&lt;/a&gt;
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		<pubDate>Sun, 23 Nov 2008 17:12:25 GMT</pubDate>
		<author>davidcarlton</author>
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		<title>Gaming's personal aspect</title>
		<link>http://www.websitetoolbox.com/tool/post/brainygamer/vpost?id=3118215</link>
		<description>&lt;span style=&quot;line-height: 115%; font-family: times new roman; color: red;&quot;&gt;&lt;span style=&quot;color: rgb(0, 0, 0); font-family: times new roman; font-size: 100%;&quot;&gt;&lt;span style=&quot;&quot;&gt;&lt;span style=&quot;color: rgb(0, 0, 0);&quot;&gt;I've grown up a gamer. From my younger days at an NES to the time spent at my first console, the Playstation, to times of family bonding at an N64, I can't remember a time when I wasn't really into games. But I do remember the first time a game ever made me feel something.&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/span&gt;&lt;span style=&quot;color: rgb(0, 0, 0);&quot;&gt; &lt;/span&gt;&lt;i&gt;Kingdom Hearts&lt;/i&gt;&lt;span style=&quot;color: rgb(0, 0, 0);&quot;&gt;, a Disney/Squaresoft game, combined Final Fantasy characters with the Disney characters I grew up watching. I fought alongside Goofy, Donald, Aladdin, and a few other characters that I was only ever able to imagine as a kid. Right off the bat, I connected with the young Sora, whose life on Destiny Island was about as simple as I thought mine to be at the time. When the Heartless came and engulfed Destiny Island in darkness, I felt the monotony of my everyday life fade away, and was thrown into Sora's shoes to face this great evil.&lt;br&gt;&lt;br&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;line-height: 115%; font-family: times new roman; color: red;&quot;&gt;&lt;span style=&quot;color: rgb(0, 0, 0); font-family: times new roman; font-size: 100%;&quot;&gt;&lt;span style=&quot;color: rgb(0, 0, 0);&quot;&gt;I invested lots of emotion into &lt;span style=&quot;font-style: italic;&quot;&gt;KH&lt;/span&gt;, and its climax still nearly drives me to tears  I dont know why, but it makes me feel like a kid again. The innocence of childhood friendship, set against Utada Hikarus Simple and Clean, gives me the same wonderful feeling I got whenever I would go to Disneyland.&amp;nbsp; In a sense, the fantasy worlds of my childhood dreams became real when I saw them through Sora's eyes. And as a middle-schooler living in the suburbs of California, it moved me.&lt;br&gt;&lt;br&gt;There's lots of talk here about games as art, but how much do we talk about the ways games personally affect us?&amp;nbsp; I know &lt;i&gt;KH &lt;/i&gt;was not particularly artistic, but that's not why it was important to me.&amp;nbsp; Instead,&amp;nbsp;&lt;span style=&quot;font-style: italic;&quot;&gt;&lt;i&gt; &lt;/i&gt;Kingdom Hearts &lt;/span&gt;let me open up my imagination as a young gamer, not only because I could see everything as it unfolded on-screen, but because I was closer to the characters, which I actually controlled and battled alongside.&lt;br&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: rgb(0, 0, 0);&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;line-height: 115%; font-family: times new roman; color: red;&quot;&gt;&lt;span style=&quot;color: rgb(0, 0, 0); font-family: times new roman; font-size: 100%;&quot;&gt;&lt;span style=&quot;color: rgb(0, 0, 0);&quot;&gt;&lt;br&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;line-height: 115%; font-family: times new roman; color: red;&quot;&gt;&lt;span style=&quot;color: rgb(0, 0, 0);&quot;&gt;&lt;span style=&quot;font-size: 100%;&quot;&gt;&lt;span style=&quot;font-style: italic; color: rgb(0, 0, 0); font-family: times new roman; font-size: 100%;&quot;&gt;Kingdom Hearts&lt;/span&gt;&lt;span style=&quot;color: rgb(0, 0, 0); font-family: times new roman; font-size: 100%;&quot;&gt; was the game that made me see that games could make me feel real emotion, not just the satisfaction of doing something fun and rewarding. I'd like to know from anybody else reading this: Were you ever emotionally affected by a game that wasn't known or recognized for having the ability to do so?&amp;nbsp; &lt;br&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;p&gt;Forum: &lt;a href=&quot;http://www.websitetoolbox.com/mb/brainygamer?forum=124701&quot;&gt;Off-topic conversation&lt;/a&gt;
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		<pubDate>Wed, 19 Nov 2008 21:05:59 GMT</pubDate>
		<author>rjcalixto</author>
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		<title>Failure</title>
		<link>http://www.websitetoolbox.com/tool/post/brainygamer/vpost?id=3114782</link>
		<description>I have to admit defeat I'm afraid.&lt;br&gt;&lt;br&gt;I paid for the game over Steam fully prepared to get stuck in and play through the whole thing, get involved with the discussion and post my thoughts on a classic game I've never played before.  &lt;br&gt;&lt;br&gt;I played through the first few levels and didn't enjoy it one bit, but I was fully prepared to give it the benefit of the doubt and followed the threads for the first two areas.&lt;br&gt;&lt;br&gt;The problem is that since I also have Fallout 3, Fable 2, Gears of War 2 and Quantum Of Solace (this one's for work purposes ;)) to play through, Abe's Odysee hasn't had a look in.  I honestly don't know how people like Michael manage to cram in so many gaming hours.  I listen to the podcast and I remember when last year his baby was born, and he was still playing through all the Zelda games, Patapon on the PSP and others!  I have a feeling he's a serial insomniac, there's no other explanation!&lt;br&gt;&lt;br&gt;I'm sure I'll get round to playing it at some point.  At that point I'll probably drag the thread back open two years too late ;).&lt;br&gt;&lt;br&gt;Not a great start for my first foray into the Vintage Game Club I know.  I'll try harder next time. &lt;p&gt;Forum: &lt;a href=&quot;http://www.websitetoolbox.com/mb/brainygamer?forum=128522&quot;&gt;Oddworld: Abe's Oddysee&lt;/a&gt;
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		<pubDate>Tue, 18 Nov 2008 10:47:39 GMT</pubDate>
		<author>clarkwgriswold</author>
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		<title>Unofficial Vintage Game Club Zombie Survival League (Left 4 Dead coordination thread)</title>
		<link>http://www.websitetoolbox.com/tool/post/brainygamer/vpost?id=3103788</link>
		<description>&lt;b&gt;&lt;font size=&quot;6&quot;&gt;Attention proud members of the VGC!&lt;/font&gt;&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;div align=&quot;center&quot;&gt;&lt;img src=&quot;http://farm4.static.flickr.com/3289/3026722514_42ccd048a4.jpg?v=0&quot; height=&quot;336&quot; width=&quot;253&quot;&gt;&lt;br&gt;&lt;/div&gt;&lt;br&gt;Today is a grand day for all - the recent &lt;i&gt;Left 4 Dead&lt;/i&gt; demo is well and truly out and about, with people going nuts for it &lt;a target=&quot;_blank&quot; href=&quot;http://theautumnalcity.com/games/first-impressions-of-left-4-dead/&quot;&gt;all&lt;/a&gt; &lt;a target=&quot;_blank&quot; href=&quot;http://www.rockpapershotgun.com/2008/11/10/rps-exclusive-left-4-deads-dead-air-campaign/&quot;&gt;over&lt;/a&gt; &lt;a target=&quot;_blank&quot; href=&quot;http://www.rockpapershotgun.com/2008/11/11/the-witching-168-hours-left-4-dead-demo/&quot;&gt;the&lt;/a&gt; &lt;a target=&quot;_blank&quot; href=&quot;http://www.rockpapershotgun.com/2008/11/07/left-4-dead-demo-contains-playable-infected/&quot;&gt;net&lt;/a&gt;, it is time to organise the resistance!&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;font size=&quot;5&quot;&gt;WELCOME TO THE UNOFFICIAL, VGC ZOMBIE SURVIVAL LEAGUE!&lt;/font&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Feel free to leave your steam account names in this thread, make suggestions for small competitions (I believe I have first dibs on the brains of a certain Mr Abbott) and organise a team or two.&lt;br&gt;&lt;br&gt;&lt;b&gt;My Steam ID: 10rd_Ben&lt;/b&gt;&lt;br&gt;&lt;br&gt;I'm currently a Uni slacker-bum, so I'm free pretty much anytime between &lt;b&gt;Midday and 2am Australian Eastern Standard Time (GMT+10)&lt;/b&gt;. That's roughly &lt;b&gt;8pm-10am New York Time&lt;/b&gt;.&lt;br&gt;&lt;br&gt;I am, however, still downloading the demo so give me a good day or so of downloading and I might be right to go.&lt;br&gt;&lt;br&gt;As Unofficial Team Captain #1 I hereby pick StolenName as my first teammate, for his exceptional FPSing skills and offer to send me a DVD-R with the Left 4 Dead gamefiles on it so I don't have to wait a month and a half to play. =P&lt;br&gt;&lt;br&gt;&lt;i&gt;&lt;b&gt;Post Script:&lt;/b&gt;&lt;/i&gt; &lt;i&gt;I should mention that I (and the majority) are playing on PC via Steam. Feel free to organise matchups on other platforms, but PC is the main platform as most people have it and can run it, etc...&lt;/i&gt;&lt;br&gt; &lt;p&gt;Forum: &lt;a href=&quot;http://www.websitetoolbox.com/mb/brainygamer?forum=124701&quot;&gt;Off-topic conversation&lt;/a&gt;
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		<pubDate>Thur, 13 Nov 2008 02:53:59 GMT</pubDate>
		<author>10rdBen</author>
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		<title>This game is Ben's revenge for the beaver puzzle, right?</title>
		<link>http://www.websitetoolbox.com/tool/post/brainygamer/vpost?id=3096652</link>
		<description>I just made it through Stockyard Escape; Ben, did you suggest this game just to get back at us for the woods puzzles in Grim Fandango? &lt;img src=&quot;http://www.websitetoolbox.com/images/boards/smilies/smile.gif&quot; align=&quot;absmiddle&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;I kid, I kid.&amp;nbsp; But, you know, maybe it wouldn't hurt for our next game to be one that isn't a pain in the ass or a grind...&lt;br&gt;&lt;br&gt; &lt;p&gt;Forum: &lt;a href=&quot;http://www.websitetoolbox.com/mb/brainygamer?forum=128522&quot;&gt;Oddworld: Abe's Oddysee&lt;/a&gt;
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		<pubDate>Mon, 10 Nov 2008 06:09:12 GMT</pubDate>
		<author>davidcarlton</author>
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		<title>Nuclear Campfire Stories</title>
		<link>http://www.websitetoolbox.com/tool/post/brainygamer/vpost?id=3088709</link>
		<description>Inspired by a post on Michael's &lt;a target=&quot;_blank&quot; href=&quot;http://www.brainygamer.com/the_brainy_gamer/2008/10/the-glory-of-the-amorphous-hero.html&quot;&gt;The Brainy Gamer&lt;/a&gt;, the Vintage Gamer rebels who play modern games as well have decided to share their own Fallout character stories. I'm not going to put any restrictions on this, including what Fallout game your character is from, so if you haven't played 3 yet than feel free to join in with an old or current character from 1 or 2.&lt;br&gt;&lt;br&gt;I do think it would be a good idea to avoid any spoilers for the third game. I think the basic premise, i.e. the search for your father, is fair game, but maybe we can avoid referencing too much after that. &lt;br&gt;&lt;br&gt;If you need any direction about how to start your character's story take a look at some of the wonderful examples provided by Michael's students at the above link. &lt;br&gt;&lt;br&gt;(I promise I'll post mine soon!)&lt;br&gt;&lt;br&gt; &lt;p&gt;Forum: &lt;a href=&quot;http://www.websitetoolbox.com/mb/brainygamer?forum=124701&quot;&gt;Off-topic conversation&lt;/a&gt;
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		<pubDate>Thur, 06 Nov 2008 12:26:01 GMT</pubDate>
		<author>dhalgren2882</author>
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		<title>Tim Schafer's design doc for Grim Fandango</title>
		<link>http://www.websitetoolbox.com/tool/post/brainygamer/vpost?id=3087657</link>
		<description> This  is a fantastic insight into the design of the game. Enjoy! &lt;p&gt;Forum: &lt;a href=&quot;http://www.websitetoolbox.com/mb/brainygamer?forum=121815&quot;&gt;Grim Fandango&lt;/a&gt;
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		<pubDate>Wed, 05 Nov 2008 23:21:48 GMT</pubDate>
		<author>danbruno</author>
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		<title>Unnecessarily complex controls</title>
		<link>http://www.websitetoolbox.com/tool/post/brainygamer/vpost?id=3082120</link>
		<description>Does anyone else think this game's controls are unnecessarily complex?&amp;nbsp; Perhaps I am jumping to this conclusion prematurely, as I haven't even finished the first area yet...&amp;nbsp;&amp;nbsp;&amp;nbsp; But it seems that, in a world of simplification, the number of commands or ways to do things could be reduced in this game.&amp;nbsp; This complexity, plus the unforgiving death by learning difficulty, makes the game practically inaccessible to all but the most hardcore and dedicated gamers.&lt;br&gt;&lt;br&gt;If the other games in the series are like this, I'm really surprised the series has sold as many units as it has.&amp;nbsp;&lt;br&gt; &lt;p&gt;Forum: &lt;a href=&quot;http://www.websitetoolbox.com/mb/brainygamer?forum=128522&quot;&gt;Oddworld: Abe's Oddysee&lt;/a&gt;
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		<pubDate>Mon, 03 Nov 2008 20:53:00 GMT</pubDate>
		<author>indstr</author>
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		<title>Incoming!</title>
		<link>http://www.websitetoolbox.com/tool/post/brainygamer/vpost?id=3080855</link>
		<description>Just wanted to say &quot;Hi&quot;. I'm new here, and I think the game club is an awesome idea.&lt;br&gt; &lt;p&gt;Forum: &lt;a href=&quot;http://www.websitetoolbox.com/mb/brainygamer?forum=124701&quot;&gt;Off-topic conversation&lt;/a&gt;
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		<pubDate>Mon, 03 Nov 2008 10:46:40 GMT</pubDate>
		<author>GunBlade</author>
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		<title>Welcome our newest moderator</title>
		<link>http://www.websitetoolbox.com/tool/post/brainygamer/vpost?id=3075670</link>
		<description>I'm happy to announce that Evan Atkin (EvanAtkin) has joined Dan, David, and me as a moderator for the VGC. His invaluable (and completely voluntary) work compiling background material for Deus Ex and Abe's Oddysee had been incredibly helpful, and his genuine enthusiasm for what we're doing here will make him a terrific member of our forum team.&lt;br&gt;&lt;br&gt;So if you happen to virtually bump into Mr. Atkin, please be sure to address him as Moderator Atkin from now on. &lt;img src=&quot;http://www.websitetoolbox.com/images/boards/smilies/wink.gif&quot; align=&quot;absmiddle&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt; &lt;p&gt;Forum: &lt;a href=&quot;http://www.websitetoolbox.com/mb/brainygamer?forum=128522&quot;&gt;Oddworld: Abe's Oddysee&lt;/a&gt;
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		<pubDate>Fri, 31 Oct 2008 15:44:25 GMT</pubDate>
		<author>brainygamer</author>
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		<title>synchronizing the playthrough?</title>
		<link>http://www.websitetoolbox.com/tool/post/brainygamer/vpost?id=3074883</link>
		<description>Since the DX synchronized playthrough went well, shall we try it again with Abe's?&lt;br&gt;&lt;br&gt;Some data: I looked through one of the FAQs on gamefaqs (a relatively dense one), and  here's how many pages there were for the sections:&lt;br&gt;&lt;br&gt;Rupture Farms: 2.5&lt;br&gt;Stockyard, Monsaic: 3.5&lt;br&gt;Paramonia: 4.5&lt;br&gt;Scrabania: 5&lt;br&gt;Stockyard Return: 1&lt;br&gt;Rupture Farms II: 3.5&lt;br&gt;&lt;br&gt;One question: how many weeks do we want to take?  I don't get the feeling that it's she shortest game in the world, but it's certainly a lot shorter than  Deus Ex  was.  So probably 3 weeks would be fine if we wanted to focus on the game; but we're in the heart of release season, so I imagine we might be busier than normal with non-vintage games right now.&lt;br&gt;&lt;br&gt;If we wanted to do a 5-week playthrough, I would suggest one week for each section, except combining the last two (Stockyard Return / Rupture II).  If we wanted to do a 4-week playthrough, we could in addition combine the first two (Rupture 1 / Stockyard+Monsaic).  Preferences?   How busy do people feel right now?  (4 weeks would end on November 30, 5 weeks on December 7.)&lt;br&gt;&lt;br&gt;Also, Paramonia and Scrabania can apparently be done in either order.  Do we want to agree on one order, or do we want to explicitly try to have some of us do one first and some do the other first?&lt;br&gt;&lt;br&gt;Thoughts? &lt;p&gt;Forum: &lt;a href=&quot;http://www.websitetoolbox.com/mb/brainygamer?forum=128522&quot;&gt;Oddworld: Abe's Oddysee&lt;/a&gt;
</description>
		<guid isPermaLink="false">http://www.websitetoolbox.com/tool/post/brainygamer/vpost?id=3074883</guid>
		<pubDate>Fri, 31 Oct 2008 04:38:22 GMT</pubDate>
		<author>davidcarlton</author>
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